But when I look back on the list of games that I've complete—and, sadly, I have actually compiles such a list—these are the games that riddle me with feelings of guilt. Take Champions of Norrath for instance. I completed it sometime last year, and have been putting off any analysis of the game for as long as I could. I've come to agree with the general consensus that it is a fantastic example, quintessential perhaps, of a console cooperative loot-driven action role-playing game. Yet, I find myself inexplicably underwhelmed by the game. I skated through it with some reasonable amount of enjoyment, but I feel guilty for missing the special element that results in this genre being so loved by so many.
I promise the game looks a little better than this. |
Subsequently, I feel like I'm playing the game wrong, which is the primary reason that I find myself giving up in the middle of the game. Perhaps, I am doing it wrong, playing in the dimly lit solitude of my parents' basement a game that is meant to be buoyed by social interaction. Aha! This must be it. Although, I was quite unsuccessful in my attempts to acclimate my (at the time) girlfriend to the basics of dungeon crawling.
And so, I forced myself though to the end of Champions of Norrath. My head tells me that it's everything I want, but my heart says something is missing. What do you think?
(screenshots pilfered from IGN)
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